Game Design

Sprint One

I had thought that I would start with the control system, but after some consideration it was going to be of more use to start with the planetary systems and generating the universe first. The first step was determining what types of planets I would need, which of course requires Read more…

By jonathan, ago
Game Design

The Boring Parts

The initial part of creating a game is the planning. I could skip over this part and go straight into the development, but I’d end up with a directionless game design with only a basic flesh out of ideas. A lot of my game design in the past has included Read more…

By jonathan, ago
General

It Begins!

Well. I’ve been a software developer of Windows applications for 18 years now, but my whole desire for going into development was to be a game development. I’ve had plenty of time designing mini-games and writing game engines but now is the time to begin the journey into something more. Read more…

By jonathan, ago